Maurizio Forte (Ed), Archaeological Landscapes through Digital Technologies, Proceedings of the 2nd Italy-United States Workshop, Rome, Italy, November 3-5, 2003 Berkeley, USA, May 2004, Oxford 2005.

23 papers from the Proceedings of the 2nd Italy-United States Workshop (Archaeological Landscapes through Digital Technologies), Rome. November 3-5, 2003 Berkeley, USA, May 2005.

(1) Virtual Reality Within the Humanities (Lew Lancaster)

(2) The Digital Roman Forum Project of the Cultural Virtual Reality Laboratory: Remediating the Traditions of Roman Topography (Bernard Frischer)

(3) Spatial Intra-Site Analyses at the Terramara of Poviglio S. Rosa (Reggio Emilia, Italy): The Enclosure Vs. The Hydraulic System (Mauro Cremaschi, F. Ferraro, C. Pizzi, C. Putzolu)

(4) Setting archaeological landscapes within palaeoenvironmental dynamics in the Ca’ Tron area, Venice (Italy): a Geoarchaeological approach (Paolo Mozzi, et al.)

(5) Envisioning the invisible: reconstructing the Taphonomy of ancient Andean agricultural landscapes through GIS slope stability models (Patrick Ryan Williams, et al.)

(6) Linking Remote Sensing and Infra-Site Analysis to the reconstruction of rural settlement and landscape patterns (Stefano Campana, Riccardo Francovich)

(7) Frameworks for Managing and Inquiring into Virtual Cultural Scenarios (Antonella Guidazzoli, et al.)

(9) Infography applied to Cultural Heritage: the case of Egeria Ninpheum ( Lola Vico, Lucia Gomez)

(10) Innovative quick photogrammetric systems for 3D Cultural Heritage documentation: the Appia Antica project (Paolo Salonia, et al.)

(11) A Framework to build 3D Models from Real World Data for Historical Architecture and Archaeology (Marco Gaiani, Laura Loredana Micoli)

(12) Re-thinking landscape archaeology and GIS analyses: a different way of dealing with archaeological landscapes within GIS (Sabatino Laurenza, et al.)

(13) Stratigraphy and virtual modeling: an interdisciplinary approach to the study of the archaeological site of Santa Maria di Rescamone (France - Corsica) (Guido Vannini, Michele Nucciotti, Roberto Gabrielli)

(14) Identification and visualization of Roman archaeological sites using high-resolution gpr method (Salvatore Piro, D. Goodman, Y. Nishimura)

(15) Archaeology of the War, Archaeology through the War: an analytical frontier (Armando De Guio)

(16) The Mozan/Urkesh archaeological project: an integrated approach of spatial technologies (G. Buccellati, et al.,)

(17) Archaeological Reconstruction and Open Source Software (Carl W. Vilbrant, et al.)

(18) “Signs”, place, continuity and changes: investigating the “Landscape Perception” through the integration of chronological and typological sources in the Tuscan plains (Giovanna Pizziolo, Michele De Silva)

(19) Cultural Heritage Atlas in “Terra di Lavoro”: the Information system (Laura Petacco, Luca Sasso D’Elia)

(20) Evolving Strategies: Projects of the UCLA CVRLab (Dean Abernathy, Chris Johanson)

(21) From GIS to Landscape VR Museums (Sofia Pescarin, et al.)

(22) 3D Data Acquisition and 3D Modelling applied to Cultural Heritage: From Laser Scanner to Virtual Reality Applications (Eva Pietroni)

(23) Multiple Realities: Video Projection in the Tomb of Ramsses II (Kevin Cain, Philippe Martinez).



Università di Siena a Grosseto - Area di Archeologia Medievale
Dipartimento di Archeologia e Storia delle arti - Università di Siena